Global Nations RPG Simulator Forum Index -> Game Rules

Example Budget

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turanbozkurt
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Joined: 20 Mar 2005
Posts: 75
Example Budget

An exemplary budget will be posted here soon. It will be a bit similar to the one at http://worldnationsforumerc.6.forumer.com ( the inspiration for this site) but with many serious differences( e.g. more types of intelligence activities, more ways to invest in your economy).

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Post Sun Mar 20, 2005 8:52 am 
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turanbozkurt
Site Admin


Joined: 20 Mar 2005
Posts: 75

Random sexy country
Population: 450,000,000
Population growth: 1.5 %( your conscripts grow at this rate)
Population Government: Smelly Secular Republic
Spending: 5000
Income: 8000
Expenses: (2000 Economic Growth, 1000 Military Upkeep)
GDP per Capita: 3000
GDP: 3.1 trillion
Economic Growth Rate: 8 % a year( this is how much your income grows)


Happiness Rate: 92%( put this up by investing a bit in education, law order etc, if this goes in the 70’s and 80’s there could be riots)
Crime and Corruption rate: 6%
Unemployment rate: 6%

Budget
Economic Growth: 2000
Education: 0
Social Services: 0
Law and Order: 0
Law and Order rate: 0%
Military purchases: 0
Military upkeep: 300
Military research: (2000 invested will get you chem. Or bio missiles, 4000 nuclear, 5000 stealth technology)
Space research: ( gets your economy up)
Scientific research: 0(investing in this will get your economy up),
Espionage: 0( the more you invest the more you can see what a country’s up to)

Military

Regular Infantry: 1,100,000 ( regular troops, doesn’t change)
Elite Infantry: 200,000
Elite forces: 2000
Commandoes: 3000
Paratroopers: 1000
Special agents: 100

Conscripts: 120,000,000 Remember not to use all conscripts, since it might you’re your economy(this depends on conscript system of each country).

Light tank: 200 cost 20
Heavy tank: 200 cost 25
Main Battle Tanks cost 30
MBT: 200



Armored Vehicles
Total : 1000

Navy
Submarines(diesel): 150 cost 25
Submarines(nuclear): 10 cost 50( must have nuclear technology)
Destroyers: 100 cost 40
Air Carriers: 30 cost 30
Air Carrers(nuclear): 0 cost 50
Cruisers: 10 cost 20
Frigates: 50 cost 30
Marines: 3000( doesn’t change)

Jets
Cargo Jets: 50
Fighters: 300
Bombers: 2500
Helicopters: 200

Additional Fighters
Planes: Research a country’s military technology to get specific stuff)
Planes: 1500 cost 10 each

Stealth
Stealth fighters: 0 cost 150 each( must have stealth technology)
Stealth bombers: 0 cost 125 each( must have stealth technology)

Chemical Missiles: 20 cost 20 each (must research)
Biological Missiles: 25 cost 20 each (must research)
Nuclear Drop Bombs: 10 cost 50 each( must research)
Short Range Missiles: 30 cost 30 each
Long Range Missiles: 20 cost 50 each
Nuclear ICBM: 5 cost 150 each( must research)

Those countries that already have a certain technology or unit, eg ICBM or stealth planes mean that they’ve already researched that technology. Good luck and contact turanbozkurt, master sken, or black hand for more info if you’re a complete retard.

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Post Thu Mar 31, 2005 8:33 pm 
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